Earning 20K Gold Per Day with Mutations in New World: Is It Feasible

Is it really possible to make 20K New World gold per day doing mutations in New World? I had a conversation with another player who asked me about my gold earnings, and I must admit, I’m not a daily player at all. Most of the time, I focus on refining and selling materials, which results in me earning around 30 to 40K gold in a week if I’m able to dedicate a lot of time during that week.

However, this player claimed that they make 20K gold a day by running expeditions and, of course, doing mutated versions. Is such a profit really achievable? 20K gold sounds incredible, doesn’t it? Or am I just not efficient at making gold?

Let’s break down the numbers. To achieve 20K gold per day, you’d need to run five mutations daily. So each mutation should yield about 4K gold.

This figure might be slightly on the high side, but it seems somewhat achievable. As someone who has recently run a lot of mutations, particularly M3, I can confirm that you can sell several rather subpar, but high GS items for 1 to 2K gold each quite easily. In fact, you’ll likely get one of these items in almost every run.

So, let’s subtract 1.5K gold from the 4K:

4K – 1.5K = 2.5K gold left

Moreover, occasionally you’ll receive valuable drops that can be sold for 25 to 40K. Let’s assume you get one of these valuable items once a week:

2.5K – 35K/7 = 1.5K gold left

If I’m not mistaken, each run provides a direct 150 gold from each boss. Taking into account gold from salvaging and additional gold from named mobs, you’d get approximately 400 direct gold per run:

1.5K – 400 = 1.1K gold left

So, perhaps earning 20K gold per day might be a bit high, but according to this estimation, you’d be making 2.9K gold per mutation, resulting in 101.5K gold per week or 14.5K gold per day.

I was genuinely surprised by how much players are willing to pay for items with high GS that I personally consider to be of low value. However, I believe this method may not be sustainable for much longer. Once most players have acquired a set of nearly 700 GS items, the market will quickly saturate, causing the prices of these items to drop significantly or making them difficult to sell.

In addition to the calculations, for this method to be effective, you need to:

  • Be proficient in running M3 expeditions.
  • Devote an average of 2.5 to 5 hours a day to mutations, depending on the specific mutation and your efficiency (clear time, downtime between runs, etc.).
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